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Ubisoft asks PC gamers to quit “bitching” about non-PC release

November 29th, 2011        

Ubisoft asks PC gamers to quit

News that Ubisoft’s latest game “I Am Alive” won’t be making it to the PC may be sad for some, but what’s even sadder is Ubisoft’s reasoning behind the decision to leave the game on the PS and Xbox platform.

According to an interview conducted by IncGamers with I Am Alive’s Creative Director Stanislas Mettra, it seems that the company has little interest in porting the game over to the PC platform due to piracy issues.

From the interview:
“We’ve heard loud and clear that PC gamers are bitching about there being no version for them. But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it? It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it,” he said.” — Stanislas Mettra

Besides his obvious lack of tact in approaching the question, and seemingly non-existent sense of respect towards legit PC based gamers, Mettra’s statement comes as a little hypocritical since Ubisoft has been caught with their pants down in the past when it comes to issues pertaining to piracy. TorrentFreak.com points out two instances where Ubisoft have been caught passing off pirated music (Assassin’s Creed) and cracks (Rainbow 6: Vegas 2) to their customers as legit.

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